[Common]
;//----------------------------------------------------------------------------
;Language
;
; The application language used.
;
; 0:english
; 1:japanese
;
;----------------------------------------------------------------------------//
Language=0
[GroupieEX]
GroupieEX=1
GroupieAttack=0
GroupieBuffer=1
GroupieEveryone=0
;//----------------------------------------------------------------------------
; MOBInfo
;----------------------------------------------------------------------------//
[MOBInfo]
; FontName: fontname
; FontHeight: size (-20 - +20)
; FontWeight: normal:200
; FontItalic: 0:normal 1:italic
;monster name font
NameFontName=Arial
NameFontHeight=-12
NameFontWeight=400
NameFontItalic=0
;monster data font
DataFontName=Arial
DataFontHeight=-10
DataFontWeight=200
DataFontItalic=0
;//----------------------------------------------------------------------------
; SkillTimer
;----------------------------------------------------------------------------//
[SkillTimer]
;0:SkillTimer Enable 1:SkillTimer Dissable
Enable=0
; FontName: fontname
; FontHeight: size (-20 - +20)
; FontWeight: normal:200
; FontItalic: 0:normal 1:italic
;character name font
CharNameFontName=Arial
CharNameFontHeight=-16
CharNameFontWeight=400
CharNameFontItalic=0
;infomation font
InfoFontName=Arial
InfoFontHeight=-10
InfoFontWeight=200
InfoFontItalic=0
[SkillTimerFlag]
;
;FLAG
;PC:My Player Charactor
;PT:Party Member
;NPT:Other Charactor
;MOB:Monster Object
;
;PC -------->PC 0000000000000001 0x0001 1
;PC -------->PT 0000000000000010 0x0002 2
;PC -------->NPT 0000000000000100 0x0004 4
;PC -------->MOB 0000000000001000 0x0008 8
;PT---------->PC 0000000000010000 0x0010 16
;PT---------->PT 0000000000100000 0x0020 32
;PT---------->NPT 0000000001000000 0x0040 64
;PT---------->MOB 0000000010000000 0x0080 128
;NPT -------->PC 0000000100000000 0x0100 256
;NPT -------->PT 0000001000000000 0x0200 512
;NPT -------->NPT 0000010000000000 0x0400 1024
;NPT -------->MOB 0000100000000000 0x0800 2048
;MOB--------->PC 0001000000000000 0x1000 4096
;MOB--------->PT 0010000000000000 0x2000 8192
;MOB--------->NPT 0100000000000000 0x4000 16384
;MOB--------->MOB 1000000000000000 0x8000 32768
;Curse Attack
NPC_CURSEATTACK = 0xf00f
;Poison
TF_POISON = 0xf00f
;Frost
MG_FROSTDIVER = 0x0fff
;Sleep Attack
NPC_SLEEPATTACK = 0xffff
;
SM_MAGNUM = 0x0001
SM_PROVOKE = 0x0fff
SM_ENDURE = 0x0001
;
MG_SIGHT = 0x0001
MG_ENERGYCOAT = 0x0001
MG_STONECURSE = 0x0fff
MG_SAFETYWALL = 0x0fff
MG_FIREWALL = 0x0001
;
AL_RUWACH = 0x0001
AL_INCAGI = 0x03ff
AL_DECAGI = 0x33ff
AL_ANGELUS = 0x0001
AL_BLESSING = 0x03ff
AL_WARP = 0x03ff
AL_PNEUMA = 0x0fff
;
MC_LOUD = 0x0001
AC_CONCENTRATION = 0x0001
AC_DOUBLE = 0x0001
;
KN_TWOHANDQUICKEN = 0x0001
KN_ONEHAND = 0x0001
;
PR_IMPOSITIO = 0x03ff
PR_SUFFRAGIUM = 0x03ff
PR_ASPERSIO = 0x3fff
PR_BENEDICTIO = 0x0fff
PR_SLOWPOISON = 0x03ff
PR_KYRIE = 0x03ff
PR_MAGNIFICAT = 0x0001
PR_GLORIA = 0x00ff
PR_LEXDIVINA = 0xffff
PR_SANCTUARY = 0x0fff
PR_MAGNUS = 0x0fff
;
WZ_FIREPILLAR = 0x0fff
WZ_ICEWALL = 0x0fff
WZ_FROSTNOVA = 0x0fff
WZ_STORMGUST = 0x0fff
WZ_VERMILION = 0x0fff
WZ_QUAGMIRE = 0x0fff
WZ_METEOR = 0x0001
WZ_SIGHTBLASTER = 0x0001
;
BS_ADRENALINE = 0x00ff
BS_ADRENALINE2 = 0x00ff
BS_WEAPONPERFECT = 0x00ff
BS_OVERTHRUST = 0x00ff
;
HT_SKIDTRAP = 0x0fff
HT_LANDMINE = 0x0fff
HT_ANKLESNARE = 0x0fff
HT_SHOCKWAVE = 0x0fff
HT_SANDMAN = 0x0fff
HT_FLASHER = 0x0fff
HT_FREEZINGTRAP = 0x0fff
HT_BLASTMINE = 0x0fff
HT_CLAYMORETRAP = 0x0fff
;
AS_VENOMDUST = 0x0fff
AS_ENCHANTPOISON = 0x03ff
AS_POISONREACT = 0x03ff
;
AM_CP_WEAPON = 0x03ff
AM_CP_SHIELD = 0x03ff
AM_CP_ARMOR = 0x03ff
AM_CP_HELM = 0x03ff
AM_DEMONSTRATION = 0x0fff
CR_FULLPROTECTION = 0x03ff
;
CR_AUTOGUARD = 0x0001
CR_REFLECTSHIELD = 0x0001
CR_DEVOTION = 0x00ff
CR_PROVIDENCE = 0x03ff
CR_DEFENDER = 0x00ff
CR_SPEARQUICKEN = 0x0001
CR_SHRINK = 0x0001
;
MO_STEELBODY = 0xffff
MO_BLADESTOP = 0xffff
MO_EXPLOSIONSPIRITS = 0x0001
;
SA_FLAMELAUNCHER = 0x03ff
SA_FROSTWEAPON = 0x03ff
SA_LIGHTNINGLOADER = 0x03ff
SA_SEISMICWEAPON = 0x03ff
SA_VOLCANO = 0x0fff
SA_DELUGE = 0x0fff
SA_VIOLENTGALE = 0x0fff
SA_LANDPROTECTOR = 0x0fff
;
BD_LULLABY = 0x03ff
BD_RICHMANKIM = 0x03ff
BD_ETERNALCHAOS = 0x03ff
BD_DRUMBATTLEFIELD = 0x03ff
BD_RINGNIBELUNGEN = 0x03ff
BD_ROKISWEIL = 0x03ff
BD_INTOABYSS = 0x03ff
BD_SIEGFRIED = 0x03ff
;
BA_DISSONANCE = 0x03ff
BA_WHISTLE = 0x03ff
BA_ASSASSINCROSS = 0x03ff
BA_POEMBRAGI = 0x03ff
BA_APPLEIDUN = 0x03ff
DC_UGLYDANCE = 0x03ff
DC_HUMMING = 0x03ff
DC_DONTFORGETME = 0x03ff
DC_FORTUNEKISS = 0x03ff
DC_SERVICEFORYOU = 0x03ff
CG_MOONLIT = 0x03ff
CG_HERMODE = 0x03ff
;
;
HW_MAGICPOWER = 0x0001
HW_GRAVITATION = 0x0fff
;
LK_AURABLADE = 0x0001
LK_PARRYING = 0x0001
LK_CONCENTRATION = 0x0001
;
PA_GOSPEL = 0x00ff
;
HP_ASSUMPTIO = 0x03ff
HP_BASILICA = 0x03ff
;
PF_DOUBLECASTING = 0x0001
PF_SOULBURN = 0x0001
PF_FOGWALL = 0x0fff
PF_SPIDERWEB = 0x0fff
;
ASC_EDP = 0x03ff
SN_SIGHT = 0x0001
SN_WINDWALK = 0x00ff
;
WS_MELTDOWN = 0x0001
WS_CARTBOOST = 0x0001
WS_OVERTHRUSTMAX = 0x00ff
;
TK_RUN = 0x0001
TK_HAPPYBREAK = 0x0001
TK_SEVENWIND = 0x0001
SG_SUN_WARM = 0x00ff
SG_MOON_WARM = 0x00ff
SG_STAR_WARM = 0x00ff
SG_SUN_COMFORT = 0x00ff
SG_MOON_COMFORT = 0x00ff
SG_STAR_COMFORT = 0x00ff
SG_FUSION = 0x0001
SG_THE_WONDER = 0x0001
;
SL_ALCHEMIST = 0x0fff
SL_MONK = 0x0fff
SL_STAR = 0x0fff
SL_SAGE = 0x0fff
SL_CRUSADER = 0x0fff
SL_SUPERNOVICE = 0x0fff
SL_KNIGHT = 0x0fff
SL_WIZARD = 0x0fff
SL_PRIEST = 0x0fff
SL_BARDDANCER = 0x0fff
SL_ROGUE = 0x0fff
SL_ASSASIN = 0x0fff
SL_BLACKSMITH = 0x0fff
SL_HUNTER = 0x0fff
SL_SOULLINKER = 0x0fff
SL_HIGH = 0x0fff
;
SL_KAIZEL = 0x0001
SL_KAAHI = 0x0001
SL_KAUPE = 0x0001
SL_KAITE = 0x0001
SL_SWOO = 0x0001
SL_SKE = 0x0001
SL_SKASL_SKA = 0x0001
SL_STIN = 0x0001
SL_STUN = 0x0001
ST_PRESERVE = 0x00ff
;
GS_MADNESSCANCEL = 0x0001
GS_ADJUSTMENT = 0x0001
GS_INCREASING = 0x0001
GS_GATLINGFEVER = 0x0001
NJ_UTSUSEMI = 0x0001
NJ_BUNSINJYUTSU = 0x0001
NJ_NEN = 0x0001
NJ_KAENSIN = 0x0fff
NJ_SUITON = 0x0fff
[SkillTimerCountDownTick]
SM_MAGNUM = 0
SM_PROVOKE = 0
SM_ENDURE = 0
MG_SIGHT = 0
MG_FROSTDIVER = 0
MG_STONECURSE = 0
NPC_CURSEATTACK = 0
MG_ENERGYCOAT = 0
AL_RUWACH = 0
AL_ANGELUS = 0
AL_INCAGI = 10000
AL_DECAGI = 0
AL_BLESSING = 10000
MC_LOUD = 0
AC_CONCENTRATION = 0
TF_HIDING = 0
TF_POISON = 0
KN_TWOHANDQUICKEN = 0
PR_IMPOSITIO = 0
PR_SUFFRAGIUM = 0
PR_ASPERSIO = 0
PR_BENEDICTIO = 0
PR_SLOWPOISON = 0
PR_KYRIE = 0
PR_MAGNIFICAT = 0
PR_GLORIA = 0
PR_LEXDIVINA = 0
BS_ADRENALINE = 0
BS_WEAPONPERFECT = 0
BS_OVERTHRUST = 0
HT_ANKLESNARE = 0
NPC_SLEEPATTACK = 0
AS_ENCHANTPOISON = 0
AS_POISONREACT = 0
AM_CP_WEAPON = 0
AM_CP_SHIELD = 0
AM_CP_ARMOR = 0
AM_CP_HELM = 0
CR_AUTOGUARD = 0
CR_REFLECTSHIELD = 0
CR_DEVOTION = 0
CR_PROVIDENCE = 0
CR_DEFENDER = 0
CR_SPEARQUICKEN = 0
MO_STEELBODY = 0
MO_BLADESTOP = 0
MO_EXPLOSIONSPIRITS = 0
MO_CALLSPIRITS_1 = 30000
MO_CALLSPIRITS_2 = 30000
MO_CALLSPIRITS_3 = 30000
MO_CALLSPIRITS_4 = 30000
MO_CALLSPIRITS_5 = 30000
MO_CALLSPIRITS_6 = 30000
MO_CALLSPIRITS_7 = 30000
MO_CALLSPIRITS_8 = 30000
MO_CALLSPIRITS_9 = 30000
MO_CALLSPIRITS_10 = 30000
SA_AUTOSPELL = 0
SA_FLAMELAUNCHER = 0
SA_FROSTWEAPON = 0
SA_LIGHTNINGLOADER = 0
SA_SEISMICWEAPON = 0
LK_AURABLADE = 0
LK_PARRYING = 0
LK_CONCENTRATION = 0
HP_ASSUMPTIO = 0
HW_MAGICPOWER = 0
PF_SOULBURN = 0
ASC_EDP = 0
SN_SIGHT = 0
SN_WINDWALK = 0
WS_MELTDOWN = 0
WS_CARTBOOST = 0
TK_RUN = 0
TK_HAPPYBREAK = 0
WEPON_NEN = 0
WEPON_DARK = 0
SG_SUN_WARM = 0
SG_MOON_WARM = 0
SG_STAR_WARM = 0
SG_SUN_COMFORT = 0
SG_MOON_COMFORT = 0
SG_STAR_COMFORT = 0
SL_SPIRIT = 0
SL_KAIZEL = 0
SL_KAAHI = 0
SL_KAUPE = 0
SL_KAITE = 0
SL_SWOO = 0
SL_SKE = 0
SL_SKASL_SKA = 0
ST_PRESERVE = 0
PF_DOUBLECASTING = 0
WS_OVERTHRUSTMAX = 0
KN_ONEHAND = 0
GS_FLING = 0
GS_MADNESSCANCEL = 0
GS_ADJUSTMENT = 0
GS_INCREASING = 0
GS_GATLINGFEVER = 0
NJ_UTSUSEMI = 0
NJ_BUNSINJYUTSU = 0
NJ_NEN = 0
CR_SHRINK = 0
RG_CLOSECONFINE = 0
WZ_SIGHTBLASTER = 0
BS_ADRENALINE2 = 0
SG_FUSION = 0
SG_THE_WONDER = 0
HLIF_AVOID = 0
HLIF_CHANGE = 0
HFLI_FLEET = 0
HFLI_SPEED = 0
HAMI_DEFENCE = 0
HAMI_BLOODLUST = 0
ALTER_CRI = 0
ARIA = 0
PLANT = 0
RESIST_FIRE = 0
RESIST_WATER = 0
RESIST_EARTH = 0
RESIST_WIND = 0
SPEEDPOT1 = 300000
SPEEDPOT2 = 300000
SPEEDPOT3 = 300000
SPEEDPOT4 = 300000
DISH_STR_UP = 300000
DISH_AGI_UP = 300000
DISH_VIT_UP = 300000
DISH_DEX_UP = 300000
DISH_INT_UP = 300000
DISH_LUK_UP = 300000
DISH_STR_UP2 = 300000
DISH_AGI_UP2 = 300000
DISH_VIT_UP2 = 300000
DISH_DEX_UP2 = 300000
DISH_INT_UP2 = 300000
DISH_LUK_UP2 = 300000
BOOK_EXPUP_UP = 300000
FILE_INSURANCE = 300000
BOOK_JOBUP_UP = 300000
[SkillTimerMode]
SM_MAGNUM = 0
SM_PROVOKE = 0
SM_ENDURE = 0
MG_SIGHT = 0
MG_FROSTDIVER = 0
MG_STONECURSE = 0
NPC_CURSEATTACK = 0
MG_ENERGYCOAT = 0
AL_RUWACH = 0
AL_ANGELUS = 0
AL_INCAGI = 0
AL_DECAGI = 0
AL_BLESSING = 0
MC_LOUD = 0
AC_CONCENTRATION = 0
TF_HIDING = 0
TF_POISON = 0
KN_TWOHANDQUICKEN = 0
PR_IMPOSITIO = 0
PR_SUFFRAGIUM = 0
PR_ASPERSIO = 0
PR_BENEDICTIO = 0
PR_SLOWPOISON = 0
PR_KYRIE = 0
PR_MAGNIFICAT = 0
PR_GLORIA = 0
PR_LEXDIVINA = 0
BS_ADRENALINE = 0
BS_WEAPONPERFECT = 0
BS_OVERTHRUST = 0
HT_ANKLESNARE = 0
NPC_SLEEPATTACK = 0
AS_ENCHANTPOISON = 0
AS_POISONREACT = 0
AM_CP_WEAPON = 0
AM_CP_SHIELD = 0
AM_CP_ARMOR = 0
AM_CP_HELM = 0
CR_AUTOGUARD = 0
CR_REFLECTSHIELD = 0
CR_DEVOTION = 0
CR_PROVIDENCE = 0
CR_DEFENDER = 0
CR_SPEARQUICKEN = 0
MO_STEELBODY = 0
MO_BLADESTOP = 0
MO_EXPLOSIONSPIRITS = 0
MO_CALLSPIRITS_1 = 0
MO_CALLSPIRITS_2 = 0
MO_CALLSPIRITS_3 = 0
MO_CALLSPIRITS_4 = 0
MO_CALLSPIRITS_5 = 0
MO_CALLSPIRITS_6 = 0
MO_CALLSPIRITS_7 = 0
MO_CALLSPIRITS_8 = 0
MO_CALLSPIRITS_9 = 0
MO_CALLSPIRITS_10 = 0
SA_AUTOSPELL = 0
SA_FLAMELAUNCHER = 0
SA_FROSTWEAPON = 0
SA_LIGHTNINGLOADER = 0
SA_SEISMICWEAPON = 0
LK_AURABLADE = 0
LK_PARRYING = 0
LK_CONCENTRATION = 0
HP_ASSUMPTIO = 0
HW_MAGICPOWER = 0
PF_SOULBURN = 0
ASC_EDP = 0
SN_SIGHT = 0
SN_WINDWALK = 0
WS_MELTDOWN = 0
WS_CARTBOOST = 0
TK_RUN = 0
TK_HAPPYBREAK = 0
WEPON_NEN = 0
WEPON_DARK = 0
SG_SUN_WARM = 0
SG_MOON_WARM = 0
SG_STAR_WARM = 0
SG_SUN_COMFORT = 0
SG_MOON_COMFORT = 0
SG_STAR_COMFORT = 0
SL_SPIRIT = 0
SL_KAIZEL = 0
SL_KAAHI = 0
SL_KAUPE = 0
SL_KAITE = 0
SL_SWOO = 0
SL_SKE = 0
SL_SKASL_SKA = 0
ST_PRESERVE = 0
PF_DOUBLECASTING = 0
WS_OVERTHRUSTMAX = 0
KN_ONEHAND = 0
GS_FLING = 0
GS_MADNESSCANCEL = 0
GS_ADJUSTMENT = 0
GS_INCREASING = 0
GS_GATLINGFEVER = 0
NJ_UTSUSEMI = 0
NJ_BUNSINJYUTSU = 0
NJ_NEN = 0
CR_SHRINK = 0
RG_CLOSECONFINE = 0
WZ_SIGHTBLASTER = 0
BS_ADRENALINE2 = 0
SG_FUSION = 0
SG_THE_WONDER = 0
HLIF_AVOID = 0
HLIF_CHANGE = 0
HFLI_FLEET = 0
HFLI_SPEED = 0
HAMI_DEFENCE = 0
HAMI_BLOODLUST = 0
ALTER_CRI = 0
ARIA = 0
PLANT = 0
RESIST_FIRE = 0
RESIST_WATER = 0
RESIST_EARTH = 0
RESIST_WIND = 0
SPEEDPOT1 = 0
SPEEDPOT2 = 0
SPEEDPOT3 = 0
SPEEDPOT4 = 0
DISH_STR_UP = 0
DISH_AGI_UP = 0
DISH_VIT_UP = 0
DISH_DEX_UP = 0
DISH_INT_UP = 0
DISH_LUK_UP = 0
DISH_STR_UP2 = 0
DISH_AGI_UP2 = 0
DISH_VIT_UP2 = 0
DISH_DEX_UP2 = 0
DISH_INT_UP2 = 0
DISH_LUK_UP2 = 0
BOOK_EXPUP_UP = 0
FILE_INSURANCE = 0
BOOK_JOBUP_UP = 0
[M2E]
;
http://www.productions.com.br/rcx; MiniMiniEffect Color Setting
; 0xAARRGGBB
;
; mg_safetywall
Skill007E=0xFFFF19E8
; mg_firewall
Skill007F=0x00000000
; al_warp 1
Skill0080=0x00000000
; al_warp 2
Skill0081=0x00000000
; pr_sanctuary
Skill0083=0x00000000
; pr_magnus
Skill0084=0x00000000
; al_pneuma
Skill0085=0x7F00FFFF
; WZ_HEAVENDRIVE#Heaven's_Drive
; MG_THUNDERSTORM#Thunderstorm
; WZ_STORMGUST#Storm_Gust
; WZ_VERMILION#Lord_of_Vermilion
; NPC_DARKGRANDCROSS#Dark_Grand_Cross
; PF_FOGWALL#Blinding_Mist
;Skill00B6=0x9F6B6B66
; WZ_METEOR#Meteor_Storm
Skill0086=0x7FFCFF00
; wz_firepillar 1
Skill0087=0x00000000
; wz_firepillar 2
Skill0088=0x00000000
; cg_moonlit
Skill0089=0x00000000
; wz_icewall
Skill008D=0x00000000
; wz_quagmire
Skill008E=0x7F6DB616
; ht_blastmine
Skill008F=0x00000000
; ht_skidtrap
Skill0090=0x00000000
; ht_anklesnare
Skill0091=0x00000000
; as_venomdust
Skill0092=0x00000000
; ht_landmine
Skill0093=0x00000000
; ht_shockwave
Skill0094=0x00000000
; ht_sandman
Skill0095=0x00000000
; ht_flasher
Skill0096=0x00000000
; ht_freezingtrap
Skill0097=0x00000000
; ht_claymoretrap
Skill0098=0x00000000
; ht_talkiebox
Skill0099=0x00000000
; sa_volcano
Skill009A=0x00000000
; sa_deluge
Skill009B=0x00000000
; sa_violentgale
Skill009C=0x00000000
; sa_landprotector
Skill009D=0x9FFF0000
; bd_lullaby
Skill009E=0x00000000
; bd_richmankim
Skill009F=0x00000000
; bd_eternalchaos
Skill00A0=0x00000000
; bd_drumbattlefield
Skill00A1=0x00000000
; bd_ringnibelungen
Skill00A2=0x00000000
; bd_rokisweil
Skill00A3=0x00000000
; bd_intoabyss
Skill00A4=0x00000000
; bd_siegfried
Skill00A5=0x00000000
; ba_dissonance
Skill00A6=0x00000000
; ba_whistle
Skill00A7=0x00000000
; ba_assassincross
Skill00A8=0x7FFFCC00
; ba_poembragi
Skill00A9=0x7F1722BB
; ba_appleidun
Skill00AA=0x00000000
; dc_uglydance
Skill00AB=0x00000000
; dc_humming
Skill00AC=0x00000000
; dc_dontforgetme
Skill00AD=0x7F6AFF8A
; dc_fortunekiss
Skill00AE=0x00000000
; dc_serviceforyou
Skill00AF=0x00000000
; rg_graffiti
Skill00B0=0x00000000
; am_demonstration
Skill00B1=0x00000000
; we_callbaby, we_callparent, we_callpartner
Skill00B2=0x00000000
; pa_gospel
Skill00B3=0x00000000
; hp_basilica
Skill00B4=0x00000000
; sg_moon_warm, sg_star_warm, sg_sun_warm
Skill00B5=0x00000000
; pf_fogwall
Skill00B6=0x7F000000
; pf_spiderweb
Skill00B7=0xFFFFEF00
; hw_gravitation
Skill00B8=0x00000000
; cg_hermode
Skill00B9=0x00000000
; gs_desperado
Skill00BA=0x00000000
; nj_suiton
Skill00BB=0x00000000
; nj_tatamigaeshi
Skill00BC=0x00000000
; nj_kaensin
Skill00BD=0x00000000
; gs_grounddrift
Skill00BE=0x00000000
;
Skill0082=0x00000000
;
Skill008A=0x00000000
Skill008B=0x00000000
Skill008C=0x00000000
;
; ---------------
; Unknown Skills
; ---------------
Skill00BF=0x00000000
;
Skill00C0=0x00000000
Skill00C1=0x00000000
Skill00C2=0x00000000
Skill00C3=0x00000000
Skill00C4=0x00000000
Skill00C5=0x00000000
Skill00C6=0x00000000
Skill00C7=0x00000000
Skill00C8=0x00000000
Skill00C9=0x00000000
Skill00CA=0x00000000
Skill00CB=0x00000000
Skill00CC=0x00000000
Skill00CD=0x00000000
Skill00CE=0x00000000
Skill00CF=0x00000000
;
Skill00D0=0x00000000
Skill00D1=0x00000000
Skill00D2=0x00000000
Skill00D3=0x00000000
Skill00D4=0x00000000
Skill00D5=0x00000000
Skill00D6=0x00000000
Skill00D7=0x00000000
Skill00D8=0x00000000
Skill00D9=0x00000000
Skill00DA=0x00000000
Skill00DB=0x00000000
Skill00DC=0x00000000
Skill00DD=0x00000000
Skill00DE=0x00000000
Skill00DF=0x00000000
;
Skill00E0=0x00000000
Skill00E1=0x00000000
Skill00E2=0x00000000
Skill00E3=0x00000000
Skill00E4=0x00000000
Skill00E5=0x00000000
Skill00E6=0x00000000
Skill00E7=0x00000000
Skill00E8=0x00000000
Skill00E9=0x00000000
Skill00EA=0x00000000
Skill00EB=0x00000000
Skill00EC=0x00000000
Skill00ED=0x00000000
Skill00EE=0x00000000
Skill00EF=0x00000000
;
Skill00F0=0x00000000
Skill00F1=0x00000000
Skill00F2=0x00000000
Skill00F3=0x00000000
Skill00F4=0x00000000
Skill00F5=0x00000000
Skill00F6=0x00000000
Skill00F7=0x00000000
Skill00F8=0x00000000
Skill00F9=0x00000000
Skill00FA=0x00000000
Skill00FB=0x00000000
Skill00FC=0x00000000
Skill00FD=0x00000000
Skill00FE=0x00000000
Skill00FF=0x00000000
;//----------------------------------------------------------------------------
;//----------------------------------------------------------------------------
;//----------------------------------------------------------------------------
;
;GPS Setting
;
; Since it can setup from application, it is not necessary to change.
;
;----------------------------------------------------------------------------//
[GPS]
window.y=491
window.x=347
window.w=752
window.h=384
window.visible=0
column_width_ID=107
column_width_SERVER=11
column_width_NAME=68
column_width_GPS=60
column_width_ADDRESS=125
column_width_LEVEL=65
column_width_HP=79
column_width_SP=79
column_width_EXP=99
column_width_JOBEXP=88
column_width_PBH=111
column_width_WEIGHT=74
column_width_ZENY=66
column_width_TIMESTAMP=68
column_width_MESSAGE=427
message=0x0fff
ExpPerOff=1
WeightOff=1
ZenyOff=1
PosOff=1
SimpleModeEXP=1
SimpleModeJEXP=1
SimpleModeBPH=1
SimpleModeZeny=1
ShowServer=-13
ShowName=1
ShowGPS=2
ShowAddress=3
ShowLevel=4
ShowHP=5
ShowSP=6
ShowEXP=7
ShowJEXP=8
ShowExpPerH=9
ShowWeight=-14
ShowZeny=10
ShowTimeStamp=11
ShowMessage=12
FontHeight=-12
FontWidth=0
FontWeight=400
FontItalic=0
FontUnderline=0
FontStrikeOut=0
FontFaceName=MS Sans Serif
AlwaysTop=0
BackColor=16777215
TextColor=65280
HPSPMaxColor=32768
HPSPAlertColor=255
WeightAlertColor=255
;//----------------------------------------------------------------------------
;GPSConnectInfo
;----------------------------------------------------------------------------//
[GPSConnect]
ID=
Address=
Port=5973
Protocol=2
AutoConnect=0
;----------------------------------------------------------------------------//
;----------------------------------------------------------------------------//
;----------------------------------------------------------------------------//
;//----------------------------------------------------------------------------
;
;Setup of the head character for send a message to GPS.
;
;----------------------------------------------------------------------------//
message_send_char=&
;//----------------------------------------------------------------------------
;Setup of the head character for send IRC.(ENTER CTRL+ENTER SHIFT+CTRL+ENTERj
;(Client: LimeChat CHOCOA)
;
;Example1) LimChat_message_send_char=
; OFF
;Example2) LimChat_message_send_char=>
; RO Client ">hello :)[Enter]" ---> "hello :)" send to LimeChat.
;
;----------------------------------------------------------------------------//
[IRC]
LimeChat_message_send_char=
CHOCOA_message_send_char=
[RoChaHP]
;-----------------------------------------------------------
; It can reload.
;
;EXP. Put Timer(msec)
;Example1)EXPTIMER=5000
; 5sec.
;Example2)EXPTIMER=0
; OFF
EXPTIMER=5000
;EXP. Put Timer for RCXWindow EXP/h Button
;
;Example1)EXPFUNCTIMER=10000
; 10sec.
;Example2)EXPFUNCTIMER=0
; OFF
EXPFUNCTIMER=10000
;KillCounter Put Timer
KILLCOUNTTIMER=3000
;-----------------------------------------------------------
;//----------------------------------------------------------------------------
; It can reload.
;
; HotKey
;
; CTRL + .
;----------------------------------------------------------------------------//
[KeyConfig]
; RCXWindow Show/Hide
ROCHAWINDOW_OPEN=1
; BBE Show/Hide
BBE=2
; EXP/H Reset
EXPPER_OFF=4
; LogWindow Show/Hide
LOGWIN_OPEN=5
; --------
BOTSS_OFF=3
;//----------------------------------------------------------------------------
;
; Options
;
;----------------------------------------------------------------------------//
[RoChaOption]
; EXP Combo interval
;
YanmaiiComboTime=300
; EXP Popup LineNums 0 - 8(0:off)
;
EXPPopupLines=8
;//----------------------------------------------------------------------------
;BattleModeFix
;BattleModeChat without Enter Key.
;BattleModeChat used Space Key.
;0:off 1:on
;----------------------------------------------------------------------------//
BattleModeFix=1
;//----------------------------------------------------------------------------
;Windows Class of the RO Client is specified.
;e.g.)ROWindowClass=RagexeRE.exe
;----------------------------------------------------------------------------//
ROWindowClass=directx10.bin
;//----------------------------------------------------------------------------
;Mouse Center Button Key Define
;If specification is the Insert key in a virtual key code 0 x2D is specified.
;----------------------------------------------------------------------------//
MouseCenterKey=
;//----------------------------------------------------------------------------
; API HookType
;0:dll Address Search
;1:IAT Search before AsPack
;
;----------------------------------------------------------------------------//
APIHookType=0
;//----------------------------------------------------------------------------
;
;DebugOption
; 0:Off
; 1:Always Logging to log/PacketLog_WS2.txt from RecvHook
;----------------------------------------------------------------------------//
PacketLogAnalyse=0
;//----------------------------------------------------------------------------
; Analysis of RoAddr is delayed.
;----------------------------------------------------------------------------//
RoAddrAnalyseFrame=20
;//----------------------------------------------------------------------------
;
;----------------------------------------------------------------------------//
Recv32HookCount=1
;//----------------------------------------------------------------------------
; Write a PacketLength Matrix
;
;Example1)PacketLengthSavePath=PacketLength.txt
;Example2)PacketLengthSavePath=C:\Program Files\Gravity\RagnarokOnline\PacketLength.txt
;----------------------------------------------------------------------------//
PacketLengthSavePath=
;//----------------------------------------------------------------------------
; AccountCollector
; Input of account and password is automated.
; :0 OFF
; :1 ON
; The file of account and password is saved on the path which it was enciphered
; and was set by AccountCollectorPath.
;
;----------------------------------------------------------------------------//
AccountCollector=0
;//----------------------------------------------------------------------------
;
;Example1)AccountCollectorPath=I:\AccountCollector
;Example2)AccountCollectorPath=M:\ROPass
; A folder is not made automatically.
; It can't decode by the data copied to other disks or media.
;----------------------------------------------------------------------------//
AccountCollectorPath=
;//----------------------------------------------------------------------------
;
; FreeMouse
; :0 OFF
; :1 ON
;----------------------------------------------------------------------------//
FreeMouse=0
;//----------------------------------------------------------------------------
;
; FreeMouseFirstCaptureTrue
; The mouse input of the beginning at the time of a window becoming active is
; canceled.
; :0 OFF
; :1 ON
;----------------------------------------------------------------------------//
FreeMouseFirstCaptureTrue=0
;//----------------------------------------------------------------------------
; The window coordinates of RO are saved.
; RoWinPosSave
; :0 OFF
; :1 ON
;----------------------------------------------------------------------------//
RoWinPosSave=0
;//----------------------------------------------------------------------------
; (X,Y)
;----------------------------------------------------------------------------//
RoWinPosX=0
RoWinPosY=0
;//----------------------------------------------------------------------------
; Put a frame counter.(Top of mini map)
; FPSCounter
; :0 OFF
; :1 ON
;----------------------------------------------------------------------------//
FPSCounter=0
;//----------------------------------------------------------------------------
;0:OFF
;1:ON
;----------------------------------------------------------------------------//
ShortcutItemSave=0
;//----------------------------------------------------------------------------
; The CPU load in a game is lowered maintaining a frame rate as much as possible.
; 0:OFF
; 1:ON
;----------------------------------------------------------------------------//
CPUSave =0
;//----------------------------------------------------------------------------
; The CPU load in a game is controllable.iA frame rate falls.j
; 0:OFF
; 1:LevelDown1
; 2:LevelDown2
; 3:LevelDown3
;----------------------------------------------------------------------------//
CPUCoolerLevel=1
;//----------------------------------------------------------------------------
;
;Hallucination effect
; 0 OFF
; 1 ON
; 2 OFF+OtherEffect
;----------------------------------------------------------------------------//
HallucinatoryEffect=0
;//----------------------------------------------------------------------------
; 2006.07.20 ver17 rev15
;
; HomunculusMonitor
; :0 OFF
; :1 ON
;----------------------------------------------------------------------------//
HomunculusMonitor=0
;
; HomunculusMonitor PositioniCan be Reloadedj
;
HomunculusMonitorPosX=0
HomunculusMonitorPosY=0
;//----------------------------------------------------------------------------
; 2007.10.04 ver17 rev37
; RCXWindow EXP Style
; :0 Number
; :1 Percentage
; It changes by clicking the blue circle of the title bar of RCXWindow.
;----------------------------------------------------------------------------//
RoChaWinExpType=1
;//----------------------------------------------------------------------------
;
; AutoLogSave
; :0 OFF
; :1 ON
;
;----------------------------------------------------------------------------//
AutoLogSave=0
;//----------------------------------------------------------------------------
;
; AppendLogTypeString
; The words and phrases which identify a message are added to a log.
; :0 OFF
; :1 ON
;
;----------------------------------------------------------------------------//
AppendLogTypeString=1
;//----------------------------------------------------------------------------
;
; AppendLogChatroomString
; A chatroom name is added to a chatroom log.
; :0 OFF
; :1 ON
;
;----------------------------------------------------------------------------//
AppendLogChatroomString=1
;//----------------------------------------------------------------------------
; LogFileName
; %ss:SeverName
; %yy:Year
; %mm:Month
; %dd:Day
;Example) ChatLog = %ss\%yy%mm.txt
;----------------------------------------------------------------------------//
;GPSLogFileiPlease do not specify a server name.j
GPSLog = gpslog_%yy%mm.txt
;OpenChatLog
ChatLog = log_%ss_%yy%mm.txt
;RoomChatLog
ChatRoomLog = log_%ss_%yy%mm.txt
;GuildChatLog
GuildLog = log_%ss_%yy%mm.txt
;PartyChatLog
PartyLog = log_%ss_%yy%mm.txt
;WisChatLog
WisLog = log_%ss_%yy%mm.txt
;GlobalAnnounceLog
GlobalAnnounceLog = log_%ss_%yy%mm.txt
;LocalAnnounceLog
LocalAnnounceLog = log_%ss_%yy%mm.txt
;Skill or Damage or Attack ... LogFile(Debug)
SystemLog =
;//----------------------------------------------------------------------------
; RCXWindow(it is not necessary to change.)
;
;
LOGPUT=0x0
LOGPUT_PT=0x0
LOGPUT_OTHER=0x0
GPSPUT=0x0
BOTSCAN=0x0
MOBHPTYPE=0x2
MOBHP_PUTMOBTOP=0x1
;----------------------------------------------------------------------------//
;//----------------------------------------------------------------------------
; It can reload.
; 0: ----------------------------
; 1: ----------------------------
;----------------------------------------------------------------------------//
ObjReleaseType=0
;//----------------------------------------------------------------------------
;
; The display position of efficiency calculation of EXP.
; (Displacement from center of screen
;
EXP_POS_X=0
EXP_POS_Y=0
; The display position of Acquisition EXP is setup.
; (Displacement from center of screen
GETEXP_POS_X=-42
GETEXP_POS_Y=-280
; GPS left position
GPSL_POS_X=5
GPSL_POS_Y=152
; GPS right position
GPSR_POS_X=56
GPSR_POS_Y=152
; MOBInfo left position
KILLCOUNTL_POS_X=5
KILLCOUNTL_POS_Y=152
; MOBInfo right position
KILLCOUNTR_POS_X=56
KILLCOUNTR_POS_Y=152
; LogWindow position and height
LOGWIN_X=36
LOGWIN_Y=344
LOGWIN_W=400
LOGWIN_H=400
; Setup of LogWindow font
;
LOGFontFaceName=MS Sans Serif
LOGFontHeight=-12
LOGFontWidth=0
LOGFontWeight=400
LOGFontItalic=0
;
; Setup of MOBHP font
HPFontFaceName=Tahoma
HPFontHeight=-12
HPFontWidth=0
HPFontWeight=800
HPFontItalic=0
;----------------------------------------------------------------------------//
;//----------------------------------------------------------------------------
;
LOGFLAG=0x80000001
GPSMEMBERST_PUT=0x0
PETSTATUS_PUT=0x0
LOGWIN_DOCKING=0
ShowBBE=0
BBELevel=1
Opaque=0
CPUCoolerSwitch=0
M2E=1
ShowChatScope=1
;----------------------------------------------------------------------------//
;//----------------------------------------------------------------------------
; Setup of RCXWindow
; POS_X=0
; POS_Y=0
; MODEMINI=1
; SHOW=0
;
;----------------------------------------------------------------------------//
[RoChaWindow]
POS_X=0
POS_Y=0
MODEMINI=0
SHOW=0
;//----------------------------------------------------------------------------
; Setup of EXP Window
;
; Mode=0 0:no window
; 1:window mode (setup by POS_X and POS_Y for display position.)
; 2:window mode2(display position is fixed to the right of RCXWindow.
; POS_X and POS_Y is changed.)
; POS_X=0 display position.RO Client (0,0)-(right,bottom)
; POS_Y=0
;----------------------------------------------------------------------------//
[EXPWindow]
Mode=0
POS_X=0
POS_Y=0
;//----------------------------------------------------------------------------
;
; Setup of Alarm
;
;----------------------------------------------------------------------------//
[Sound]//disable
; Disable, when not specifying a filename.
;(Please specify a full path, when OS is WindowsVista.
;
;
; GPS message
;
GPSMessage=
;
; Wis message
;
WisMessage=
;
; Pet hungry time is told.
;
PetAlarm=
;
; Dealings request alarm.
;
TradeAlarm=
;
; GuildMessage
;
GuildMessage=
;
; GlobalAnnounce message
;
GlobalAnnounce=
;
; LocalAnnounce message
;
LocalAnnounce=
;
; PartyMessage
;
PartyMessage=
;
; Vending Alarm
;
SaleAlarm=
;
; ChatRoom entry alarm
;
ChatInAlarm=
;
; ChatRoom leave alarm
;
ChatLeaveAlarm=
;
; Homunculus hungry time is told.
;
HomunculusAlarmLine=0
HomunculusAlarm=
HomunculusAlarmLine2=0
HomunculusAlarm2=
;//----------------------------------------------------------------------------
;
; Setup of the installation holder of RO
;
;----------------------------------------------------------------------------//
[Ragnarok]
Dir=
;//----------------------------------------------------------------------------
;
; GPS servername and AccountCollector used datas.
;
; CharacterServerIP=ServerName
;
;----------------------------------------------------------------------------//