Type Card Class Accesory Card Buy 20z Sell 10z Weight 1
Pre/Suffix of Weed God
All herb items gain the additional effect of panacea (red, white, blue, green...)
Increase recovery rate from all seeds, herbs and weeds by 30%. This does not include potions made from herbs.
[Smokin' Weed Combo]
[+ White Plant, Red Plant, Yellow Plant, Blue Plant]
Increase recovery rate from all seeds, herbs and weeds by 100% instead of 30%. This does not include potions made from herbs.
Increase resistance from Earth, Wind and Water element attacks by 50%.
Increase damage received from Fire property attacks by 100%
[Swordman Class]
Recovery rate from seeds, herbs and weeds is further increased by 100%
[Merchant Class]
Add a chance of autocasting lvl 10 Stone Curse with each attack(Only Str/Attack based attacks). In order to make this skills work, one herb from a random type will be consumed everytime the skills are succesfully casted.
Potion creation rates are increased by the refinement rate of the equip which the cards are compounded on (refine rate/2).
Plants invoked through alchemist Bio Cannibalize have their stats increased by 100%.
[Thief Class]
Envenom skill damage increased by 100%
The chance and duration of poisoning enemies is no longer affected by target vit. When a tarjet is poisoned, thay also will receive Critical Wounds effect at a 100% chance. This skill needs to use a random herb from your inventory to work (Does not expend more herbs if the target is already poisoned)
[Archer Class]
For every herb in your inventory, your stats are sightly increased at no cost (up to a maximum of 10 of each type).
Every Red Herb provides 1/2 Dex.
Every Yellow Herb provides 1/2 Agi.
Every White Herb provides 1 Vit.
Every Blue Herb provides 2 int.
If there are 15 herbs from each type, all stats increased by +2.
[Mage Class]
When using a skill that expends gemstones if you have a herb from the same colour that the gemstone used, you will be healed depending on the gemstone. This applies to skills that need more than a single gemstone. If no gemstone wasted (under effects of Power Cord, Link or by equipping a Mistress Card) this works as long as you have herbs in your inventory.
Healing rates are:
Red Gemstone wasted(Red Herb required): 2% HP
Yellow Gemstone wasted(Yellow Herb required): 4% HP
Blue Gemstone wasted(Blue Herb required): 1% HP, 2% SP
It also recovers HP and SP passively at no cost by dealing Fire, Wind and Water damage and you have at least one herb of that colour(0'5% HP and SP recovery for each hit)
[Acolyte Class]
Everytime you cast a healing skill (Heal, Sanctuary) and you have at least one White Herb on your inventory, that herb will be consumed and your healing skill will recover 20% more HP to the target(s).
Everytime that you make a damaging skill, if there's a Blue Herb on your inventory there's a 50% chance that skill's damage will increase by 20% and a Blue Herb will be consumed and recovering you the normal amount of SP it should recover.
By having 15 or more Yellow herbs you are inmune to dispelling attacks, althrough every dispell spell canceled will consume 15 yellow herbs.
[Super Weed Smoker Combo]
[+Rikku* Card]
If you're located in a map called "Aula d'estudis", all your stats increase by 100% everytime you consume a Herb item. No stack limit, 5 minutes duration. This effect runs out if you relog, leave the map or die.
Dropped By Shining Plant (0'01%)
PD: Sí, me aburro mucho. Espero tener muchos aprovals por esto (?)