Common Patch
- "Niflheim Survivor Quest" has been updated to be completable by players above level 100.
- The Paradise Group Quest "Terrifying Marionette" replaced with "Boar Subjugation" quest.
- The two-hand staff [Chronos]'s option was corrected to give SP and not HP.
- Corrected the send message button on the friends list opening the new mail creation window.
- When inputting your password to delete your character, you have to enter it for each character you delete.
- Fixed an issue that when using the Arch Bishop skill [Highness Heal] against an undead that it could be blocked with pneuma.
- The wanderer/minstrel skill "Circle of Natures Sound" has been changed to only be usable in PVP/Siege maps or maps where players can attack each other.
- Changed the Bronze Statue in the center of Brasilis.
- Changed some of the items found inside of the Brasilis Museum.
Main Servers
- Added the T-PLUS Netcafe Event.
- Corrected an issue with gunslingers changing weapons that when changing maps you would be unable to attack.
- Corrected an issue with fixed attack speed bonus items, and updated the descriptions of Alcabringer and Masamune.
- The party leader confirmation message will only show for the party leader after leadership has been changed. (Currently it shows every time the party leader teleports.)
- Corrected the Alice Card option not working for magic attacks.
- Corrected the Abysmal Knight card option to work for the skill "Asura Strike".
- Added the Guillotine Cross skill balancing. (Added)
- Fiberlock will correctly double damage from fire property attacks. (Added)
Sakray Server
- Corrected an issue with the Cat Hand Service warp items being unviewable.
- Corrected an issue with the El Descates quest "Magic Horn Gathering".
- Fixed an issue where you could not obtain "Small Bradium Fragment".
- Corrected some text issues with the new quests.
- The following minstrel/wanderer skills have been updated to work with both instrument/whips. (Ensemble skills can only be invoked with a instrument/whip equipped).
Wanderer Skills
* Swing Dance
* Symphony of Lovers
* Moonlit Serenade
Minstrel Skills
* Windmill Rush
* Echo Song
* Harmonize
Common Skills
* Song of Hades
* Voice of Siren
* Valley of Death
* Deep Sleep Lullaby
* Circle of Natures Sound
* Day of Melancholy
Ensemble Skills
* Song of Mana
* Dancing with Wolves
* Sound of Destruction
* Saturday Night Fever
* Leraids Dew
* Melody of Sink
* Warcry of the Battlefield
* Unlimited Humming Voice
- The following episode 13.3 regions have had their monster spawns changed.
* Kamidal Tunnel (dic_dun01): Added One-Horn Scaraba Egg, Two-Horn Scaraba Egg.
* Scaraba Hole (dic_dun02): Added Antler Scaraba Egg, Rake Scaraba Egg.
New equipment:
1196: Chrome Metal Two-Hand Sword
A cold, blue color sword crafted from the other world mineral Bradium.
Cannot be damaged.
AGI + 3, MaxHP - 10%.
Type: Two-Hand Sword
Attack: 280
Weight: 40
Weapon Level: 3
Required Level: 110
Usable Jobs: Transcend Swordsman/Merchant Type
1433: Imperial_Spear [1]
A beautiful spear with the Rune Kingdom Insignia engraved on it.
Increases damage of Cannon Spear and Vanishing Point by 20%. Every 2 refine increases the damage by an additional 3%.
When used in combination with the Imperial Guard, Grand Cross and Ray of Genesis damage + 10%.
MATK + 40
Type: One-Hand Spear
Attack: 180
Weight: 180
Weapon Level: 3
Required Level: 102
Required Job: Royal Guard Only
1654: Mental Stick [1]
A staff that converts physical power into psychic energy.
(Effect appears to be missing)
Type: One Hand Staff
Attack: 40
Weight: 50
Weapon Level: 3
Required Level: 102
Required Job: Sorcerer Only
1830: Great King's Dance [1]
A flashy knuckle carved from a gold dragon.
(Effect appears to be missing)
Type: Knuckle
Attack: 142
Weight: 50
Weapon Level: 3
Required Level: 102
Required Job: Sura Only
1930: Green Whistle [1]
A wind instrument crafted from the solid trunk of a plant.
Decreases the variable casting time of Deep Sleep Lullaby and Windmill Rush by 2 seconds.
For each refine above +6, decreases the SP cost of those skills by 4 sp.
MATK + 50.
Type: Instrument
Attack: 170
Weight: 80
Weapon Level: 3
Required LeveL: 102
Required Job: Minstrel Only
1984: Stem Whip [1]
A whip crafted from the flexible stem of a plant.
Decreases the variable casting time of Deep Sleep Lullaby and Swing Dance by 2 seconds.
For each refine above + 6, decreases the SP cost of those skills by 4 sp.
Type: Whip
Attack: 170
Weight: 80
Weapon Level: 3
Required Level: 102
Required Job: Wanderer Only
1985: Rose Vine
A whip created from a magically enchanted rose that radiates the smell of roses.
When dealing physical damage there is a chance to trigger Voice of Siren Lv 1.
INT + 2, AGI - 2, MATK + 130.
Type: Whip
Attack: 100
Weight: 100
Weapon Level: 4
Required Level: 110
Required Job: Wanderer Only
2153: Imperial Guard [1]
A beautiful shield with the insignia of the Rune Kingdom engraved.
MDEF + 5.
Increases shield press damage by 20%. Each refine above +6 increases the skill attack power by an additional 2%.
Type: Shield
Defense: 120
Weight: 250
Required Level: 102
Required Job: Royal Guard Only
2465: Dance Shoes [1]
Comfortable shoes designed specifically for dancing.
AGI + 1, Increases attack speed (Attack Delay - 2%).
Reduces the sp cost of Swing Dance by 32SP.
Type: Shoes
Defense: 15
Weight: 30
Required Level: 105
Required Job: Wanderer Only
4853: Telekinetic Orb
A sphere that contains a magic liquid that holds a mysterious magic power.
(Effect appears to be missing)
Type: Accessory
Defense: 2
Weight: 20
Required Level: 110
Required Job: Any 3rd Job
2854: Glove of Alchemy
Magic gloves made for handling corrosive chemicals, smells a bit like charcoal.
(Effect appears to be missing)
Type: Accessory
Defense: 1
Weight: 10
Required Level: 125
Required Job: Any 3rd Job
13061: Black Wing [1]
A black serated dagger crafted by the rogue guild.
Increases the damage of Fatal Menace by 30%. Each refine increases the skill damage by 2% and MATK by 3%.
If used in combination with the Black Cat, HIT + 5, MATK + 5, reduces the SP cost of Masquerade: Enervation and Gloomy by 20 sp.
Type: Dagger
Attack: 142
Weight: 60
Weapon Level: 3
Required Level: 102
Required Job: Shadow Chaser Only
13062: Ancient Dagger
A dagger used in ancient rituals, it feels as though it holds a mysterious power.
MATK + 120, MaxSP + 100, SP Recovery Rate + 5%.
When dealing physical or magical damage there's a low chance to receive the curse status.
Type: Dagger
Attack: 107
Weight: 60
Weapon Level: 4
Required Level: 120
Required Job: Transcend Swordsman/Merchant/Thief/Archer/Mage Type
13431: Chrome Metal Sword
A cold blue dagger crafted from the other world mineral Bradium.
Cannot be damaged.
AGI + 1, MaxHP - 5%.
Type: Sword
Attack Power: 180
Weight: 220
Weapon Level: 3
Required Level: 110
Required Job: Transcend Swordsman/Merchant Type
16010: Red Ether Bag [1]
A new bag created by the Alchemist Society that "A weapon girls love!"
Increases damage of Crazy Weed and Demonic Fire by 20%. Each refine above +6 increases the skill damage by an additional 2%.
MATK + 100
Type: Mace
Attack: 15
Weight: 100
Weapon Level: 3
Required Level: 102
Required Job: Genetic Only
18103: Mystic Bow
A small bow infused with a mysterious power.
Reduces the SP cost of Severe Rainstorm by 10 sp.
INT + 4, MATK + 100.
Type: Bow
Attack: 75
Weight: 170
Weapon Level: 3
Required Level: 105
Required Job: 3rd Job Archer Type
Sprites:
One-Horn Scaraba
Two-Horn Scaraba
Antler Scaraba
Rake Scaraba
Scaraba Queen
One-Horn Scaraba Egg
Two-Horn Scaraba Egg
Antler Scaraba Egg
Rake Scaraba Egg
Fuente :
http://forums.irowiki.org/showthread.php?t=39095