Dragon Combo (Twin Dragon)
* Max Lv: 10
* Prereq: Trifecta Blow 5
* Type: Active / Damage
* Description: Rapidly strikes a single target with two blows. The skill Fallen Empire can be used in combination with Dragon Combo.
Skill Level 1 2 3 4 5 6 7 8 9 10
Attack Power 200% 220% 240% 260% 280% 300% 320% 340% 360% 380%
Stun Chance 2% 3% 4% 5% 6% 7% 8% 9% 10% 11%
Sky Net Blow
* Max Lv: 5
* Prereq: Dragon Combo 3
* Type: Active / Damage
* Description: A spinning blow that kicks up a storm, dealing damage to all targets in an area and throwing them back 3 cells. When using the skill, it consumes 1 spirit sphere. The user's AGI stat increases the damage.
Skill Level 1 2 3 4 5
Attack Power 200% 250% 300% 350% 400%
Earth Shaker
* Max Lv: 5
* Prereq: Dragon Combo 1 / Cursed Circle 1
* Type: Active / Damage
* Description: Sends a shockwave through the ground which damages all targets in a 11 x 11 area, dealing additional damage against hidden targets. Targets in Hiding, Cloaking, etc will be revealed when hit. Consumes 1 spirit sphere.
Skill Level 1 2 3 4 5
Attack Power 100% 150% 200% 250% 300%
Power on hide target 300% 450% 600% 750% 900%
Rampage Blaster (Explosive Spirit Shot)
* Max Lv: 5
* Prereq: Earthshaker Lv 2
* Type: Active / Damage
* Description: Consumes all of your spirit spheres and deals damage to all enemies in a 7 x 7 cell radius. The number of spirit spheres increases your damage.
Skill Level 1 2 3 4 5
Attack Power Nº Spirit Spheres x 50% Nº Spirit Spheres x 100% Nº Spirit Spheres x 150% Nº Spirit Spheres x 200% Nº Spirit Spheres x 250%
Knuckle Arrow (Shura Body Bullet)
* Max Lv: 5
* Prereq: Lightning Walk 3 / Rampage Blaster 3
* Type: Active / Damage
* Description: Instantly closes the distance between you and a target, dealing damage and throwing the target back. When the target is knocked back, if they collide with a wall or obstacle, they take additional damage. Consumes 2 spirit spheres when used.
Skill Level 1 2 3 4 5
Attack Power 200% 300% 400% 500% 600%
Knockback Damage 150% + Bonus 300% + Bonus 450% + Bonus 600% + Bonus 750% + Bonus
Fallen Empire
* Max Lv: 5
* Prereq: Dragon Combo
* Type: Active / Damage
* Description: Use your shoulders and fists to do an upwards blow to deal large damage to a single enemy. The enemy takes additional damage if the target is heavier. After receiving damage the target is unable to move for a short period of time. Fallen Empire can only be used after Dragon Combo. After fallen empire, Tiger Cannon and Gate of Hell can be used.
Skill Level 1 2 3 4 5
Attack Power 250% 400% 550% 700% 850%
Immobility Time 0.5s 1s 1.5s 2s 2.5
Tiger Cannon
* Max Lv: 10
* Prereq: Fallen Empire 3
* Type: Active / Damage
* Description: Consumes your own HP and SP to deal damage ot the target's HP and SP. The more HP and SP used, the more damage it does. Consumes 2 spirit spheres. Can only be used in Fury state. When used after Fallen Empire, it does additional damage.
Skill Level 1 2 3 4 5 6 7 8 9 10
User's HP Used 2% 4% 6% 8% 10% 12% 14% 16% 18% 20%
User's SP Used 1% 2% 3% 4% 5% 6% 7% 8% 9% 10%
Gate of Hell (Rakshasa Phoenix Destruction Fist)
* Max Lv: 10
* Prereq: Rising Dragon 5 / Tiger Cannon 5
* Type: Active / Damage
* Description: Can only be used while in Fury state. Instantly strikes a target with countless
blows. The more spirit spheres you have, and the lower the caster's HP, the more damage it does. The skill consumes 30% of your Max SP and all of your spirit spheres. Can be used after Fallen Empire, and when used this way the SP consumption is reduced by 10% and the damage slightly increased.
Crescent Elbow
* Max Lv: 5
* Prereq: Sky Net Blow 5
* Type: Active / Counter
* Description: Attempt to counter an enemies attack, knocking back the opponent and dealing damage,
though you'll still take damage. The higher the HP of the target, the more damage it does. The skill consumes 2 spirit spheres, and cannot be used on boss monsters.
Skill Level 1 2 3 4 5
Probability 24% 27% 30% 33% 36%
Windmill
* Max Lv: 1
* Prereq: Cursed Circle 1
* Type: Active / Damage
* Description: A low to the ground spinning kick that damages targets in a 5x5 area and forces them
to use [/sit]. Will stun monsters for 1-4 seconds. Does not work on boss monsters.
Cursed Circle
* Max Lv: 5
* Prereq: Root 2, Pressure Point - Silence 2
* Type: Active / Special
* Description: Creates an area 5x5 cells around the caster where all enemies cannot move or attack,
and become silenced for the duration of the skill. If the user of cursed circle uses any other skill, cursed circle immediately ends. The skill consumes 1 spirit sphere.
Skill Level 1 2 3 4 5
Duration 5s 6s 7s 8s 9s
Lightning Walk
* Max Lv: 5
* Prereq: Windmill 1
* Type: Active Toggle / Special
* Description: When targeted with a ranged or magic attack (targeted magic only), instead of taking
damage you immediately jump at high speeds to the attacker. When using the skill, it consumes some HP, and drains some SP each second. When the skill activates, the status effect ends.
Skill Level 1 2 3 4 5
HP Consumed 5% 4% 3% 2% 1%
SP drain per second 3 3 2 2 1
Chance of activating 30% 35% 40% 45% 50%
Raising Dragon
* Max Lv: 10
* Prereq: Rampage Blaster 3 / Pressure Point - Energy Gain 3
* Type: Active / Buff
* Description: Temporarily releases your mind and spirit, allowing you to gather more spirit spheres, increase your max HP and SP and improves your attack speed. During the duration of this skill you'll remain in Fury state. When using the skill, it will slowly drain your HP each second. If your HP gets too low, the skill effect will cancel.
Skill Level 1 2 3 4 5 6 7 8 9 10
Max Spirit Spheres 6 7 8 9 10 11 12 13 14 15
Max HP +3% +4% +5% +6% +7% +8% +9% +10% +11% +12%
Max SP +3% +4% +5% +6% +7% +8% +9% +10% +11% +12%
Duration 30s 45s 60s 75s 90s 105s 120s 135s 150s 165s
Howling of Lion
* Max Lv: 5
* Prereq: Assimilate Power 1 / Ride In Lightening 3
* Type: Active / Damage (Special)
* Description: Lets out a deep, deafening roar that damages all targets around you and causes the
status effect Fear. If the targets in range were under the effect of a Minstrel or Wanderer song, that effect is removed.
Skill Level 1 2 3 4 5
Attack Power 180% 360% 540% 720% 900%
Radius 5 cells 5 cells 6 cells 6 cells 7 cells
Fear Chance 10% 15% 20% 25% 30%
Ride In Lightening (Lightening Shot)
* Max Lv: 5
* Prereq: Throw Sprint Spheres 3
* Type: Active / Damage
* Description: Fires your spirit spheres, resulting in an explosion that damages all targets in a wide area. The skill level controls how many spheres you use, and the more spheres shot the higher the damage is. If the user's weapon is endowed with wind element, the skill does additional damage. The user's dex increases the damage done.
Skill Level 1 2 3 4 5
Area of Effect 5x5 cells 5x5 cells 7x7 cells 7x7 cells 9x9 cells
Sphere Used 1 3 5 7 11
Gentle Touch - Quiet (Pressure Point: Silence)
* Max Lv: 5
* Prereq: Power Velocity 1
* Type: Active / Damage / Debuff
* Description: By using special pressure point techniques, you deal damage and silence one target. The caster's dex greatly increases the damage.
Skill Level 1 2 3 4 5
Range 2 2 2 2 2
Attack Power 100% 200% 300% 400% 500%
Gentle Touch - Cure (Presure Point: Recovery)
* Max Lv: 5
* Prereq: Power Velocity 1
* Type: Active / Recovery / Buff
* Description: Using special pressure point techniques, you recover a target's HP and cure them of various status ailments. Skill level increases the probability of success. The skill can recover Petrification / Frozen / Stun / Poison / Silence / Blind / Hallucination / Burning / Freezing / and Guillotine Cross poison statuses. Using this skill you can also recover yourself from Petrification / Frozen / Stun statuses. Consumes 1 spirit sphere.
Gentle Touch - Energy Gain (Pressure Point: Energy Gain)
* Max Lv: 5
* Prereq: Pressure Point: Silence 3
* Type: Active / Self Buff
* Description: Using pressure points on your own body you can improve your fighting spirit, allowing you to gain spirit spheres when you deal and receive physical damage. The skill consumes some HP when initially cast. This skill cannot be used in combination with Pressure Point: Change and Presure Point: Revitalize.
Skill Level 1 2 3 4 5
HP Cost 1% 2% 3% 4% 5%
Chance to get a spirit sphere 15% 20% 25% 30% 35%
Duration 60s 120s 180s 240s 300s
Esas son las skills reales, no traducidas al "vapor".
Saludos